Hi, I've posted about this game here before, I've just retaken the quiz and thought this would be a good time to show this again.
Anyways, Sonic XG is gonna be a fangame that directly continues the story from the end of S3K, in pure retro style. It will feature 10 zones, 8 with 2 acts, 2 with 1 act
![Image](http://i83.photobucket.com/albums/j313/Sir_Euan/title.gif)
??? ??? Zone - Secret/surprise intro zone
Final Fall Zone - Set on the floating island, the ruins of the Death hurtling towards it from space. In Act 2 the Death Egg explodes and you must run accross the island as it crumbles and falls apart. (screens are an engine test zone using act1's grpahics)
![Image](http://i10.photobucket.com/albums/a149/jwaters1989/xge2.png)
![Image](http://i10.photobucket.com/albums/a149/jwaters1989/xge4.png)
These 2 shots are ingame:
![Image](http://i10.photobucket.com/albums/a149/jwaters1989/xg2.png)
Peak Panic Zone - You fall from the crumbling floating island to the icey peaks below. The layout of the first 1/2 of act 1 is below, click to see 25% full size.
![Image](http://www.williamg.plus.com/SXG2005/peakpanicact1part1_thumb.gif)
![Image](http://i10.photobucket.com/albums/a149/jwaters1989/ppboss.png)
Wood Works Zone - A huge water powered factory in a forest/wood, powered by water wheels and the like.
![Image](http://i83.photobucket.com/albums/j313/Sir_Euan/woodworksingame2.gif)
Palm Paradiso Zone - Green Hill tribute of sorts, typical sonic paradise zone. (screens of this zone are mockups using ingame gfx)
![Image](http://i83.photobucket.com/albums/j313/Sir_Euan/palmparadiso2006_2.gif)
![Image](http://i83.photobucket.com/albums/j313/Sir_Euan/palmparadiso2006_4.gif)
Desert Dash Zone - Inspired by dust hill/desert zone's graphics, it will be a desert level featuring pyramid sections that work like the interior sections of Launch Base Act 1/Flying Battery. (Screen is mockup)
![Image](http://i83.photobucket.com/albums/j313/Sir_Euan/desertdash2006.gif)
Cosmic Chasm Zone - Teleported from a pyramid, your hugh above the planet on a huge comet/asteroid or something, with beams that will toggle your gravity. (screens are mocks)
![Image](http://i83.photobucket.com/albums/j313/Sir_Euan/cosmicchasm2.png)
Golden Gate Zone - Back down to the planet, your above a huge city, and work your way down into the main part of it in Act 2, complete with casinoey sections. (screens are mocks).
![Image](http://i83.photobucket.com/albums/j313/Sir_Euan/goldengate4.gif)
Chaos Central Zone - The final zone persay, SXG's answer to death egg (and partly inspired by the discovery of the genocide city/machine link/discovery thing), these screens are from a very early test of the layout, excuse the lack of rings/springs/enemies etc
![Image](http://i83.photobucket.com/albums/j313/Sir_Euan/chaoscentralINGAME3.gif)
The game will be completed and released this year.